“And the first rude sketch that the world had seen was joy to his mighty heart, till the Devil whispered behind the leaves "It's pretty, but is it Art?"”
-Kipling
Kenley flew down to Toronto so check out
PLAY! The touring videogame concert. It was sold out, full of cheering fans, as always a standing ovation. Considering the fact that I cut my musical teeth on the 8bit sounds of FinalFantasy I wish I could have been there. I am willing to say I know that repertoire better than almost everybody in that concert hall, videogame nerds included. Ever since I was 14 I've been able to transcribe the majority of the music from the Final Fantasy series from memory.
There was a time where I thought I wanted to be a game composer. Now I find myself questioning the artistic merit of the genre all together. Granted it brings a lot of joy to people, but I get worried about how disposible the music becomes. Being tied to a technology format is dangerous. After our generation is gone, and with it all the nostalgic ties that keep mario brothers alive, how will videogame music stand up against the cannon of great orchestral repertoire? Last time I checked, Nobuo's greatest works were derived from Stravinsky and Brahms, sometimes quoted directly. (Not to slight my musical hero... I'm just saying)
I'm not sure yet... I'm not saying I've closed this door as a possible creative outlet, I'm just saying that in a saturated market filled with experienced videogame composers who show no signs of retiring any time soon, the next generation should be using this time to become great composers. Videogame music might be fun, but if it's going to be on the program with a Mahler Symphony, those videogame composers have some catching up to do.